AI Insights · Timothy · January 2024
Top 5 Match 3 Games in Central America Q4 2023
In Q4 2023, the top 5 Match 3 games on a unified platform in Central America showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights.
In Q4 2023, the top 5 Match 3 games in Central America demonstrated diverse performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw its weekly revenue fluctuate, peaking at around $26.5K in the week of November 20. Download numbers experienced a significant rise early in the quarter, with a high of 6.1K in the week of October 2, before stabilizing around 2.6K towards the end of December. Active users started at approximately 19K in late September, dipped to 16.3K by October 23, and then hovered around 17K in December.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had notable highs and lows in revenue, with a peak of $21.9K in the week of November 20. Downloads spiked to 38K in the final week of December, while active users surged to nearly 99K in the same period, reflecting a strong finish to the quarter.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED experienced a gradual increase in revenue, reaching approximately $6.5K in early December. Downloads saw a sharp decline from 8.5K in late September to under 1K by the end of December. Active users also declined from about 22.8K in late September to 11.1K by the end of the quarter.
WWE Champions from Scopely, Inc. maintained relatively stable revenue, with a slight peak at $4.1K in early December. Downloads showed minor fluctuations, staying around 1.5K to 2K throughout the quarter. Active users increased steadily, reaching about 6K by December 18.
Best Fiends - Match 3 Puzzles by Seriously observed consistent revenue growth, peaking at $2.6K in the last week of December. Downloads spiked to 2K in early November but generally remained low, averaging around 300 towards the quarter's end. Active users declined from 14.7K at the start of the quarter to around 8.7K by December 25.
For more detailed insights and data, visit Sensor Tower.